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| Patch notes 1.09 | |
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| Tweet Topic Started: May 26 2011, 10:47 PM (499 Views) | |
| {KN}You're Damn Skippy | May 26 2011, 10:47 PM Post #1 |
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KN Nerd
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* Added support for mods in preparation for the upcoming tools release. * Addressed various MP & Zombie exploits. * Improved memory utilization in MP. * Improved DLC filter in server browser – you can now hide any servers running content you do not own. * Corrected issue which sometimes required repurchase of emblems or clan tags on weapons. * Address some cases in which player could not receive Zombie invites. * Replaced RPG with Grim Reaper in Gun Game Wager Match. * Fine-tuned napalm and bombing-run damage indoors. * Prevented rare invulnerability issue. * Demolition bomb can no longer explode and be defused at the same time. * Spy plane now activates in One in the Chamber in all cases. * The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills. * Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed. * Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth. * Improvements to Zipline functionality when viewed in Theater mode. * Settings from custom games are all cleared and no longer carry over from one custom match to another. * Nova gas will now affect players that are standing over their tactical insertion. * Hardcore players who kill another teammate in Second Chance now lose the proper amount of points. * Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely. Edited by {KN}You're Damn Skippy, May 26 2011, 10:47 PM.
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| Crinus | May 30 2011, 01:09 AM Post #2 |
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Sergeant
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Anyone know what will be able to be modded with the mod tools? I think most people would like to see TKing gone in HC like in previous games. Thats been one of the biggest downfalls to Hardcore play in black ops. |
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| {KN}You're Damn Skippy | May 30 2011, 03:48 AM Post #3 |
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KN Nerd
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Well, this should open up most of that type of adjustment to the game, plus much more. Textures, skins, and lots of gameplay tweaks. Unfortunately they aren't releasing Radiant yet, so no maps until that component is released. However, we should start to see lots of funky mods, and things changing up. I'm looking forward to it. |
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4:31 AM Jul 11