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| Perks Listing | |
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| Tweet Topic Started: Feb 8 2011, 11:10 PM (727 Views) | |
| {KN}You're Damn Skippy | Feb 8 2011, 11:10 PM Post #1 |
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KN Nerd
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A lot of our clan and players keep asking what perk does what. I thought I'd just go ahead and post a list, of what gives what... Hope this helps. LightweightStandard: Move faster Pro: + No falling damage ScavengerStandard: Resupply from dead bodies. Does not resupply launchers or equipment Pro: + Doubles your starting ammo with extra magazines, replenishes tactical grenades GhostStandard: Undetectable by Spy Plane and Blackbird Pro: + Undetectable by aircraft, Dogs, Infra-Red and Sentries. The enemy won’t see your name or a red crosshair when targeting you HardlineStandard: Killstreaks 1 kill early Pro: + Get a second chance on the result of care packages Flak JacketStandard: Extra explosives resistance Pro: + Extra fire resistance and reset fuse when you toss back grenades HardenedStandard: Extra bullet penetration Pro: + Bullets do extra damage to Aircraft and Turrets. Reduced flinch when shot at Scout Standard: Hold breath longer Pro: + Switch between weapons faster Steady Aim Standard: Extra accuracy when shooting from the hip Pro: + Quicker aiming after sprinting and quicker recovery from knife lunge Sleight of HandStandard: Faster reload Pro: + Faster aiming down sights with non-scoped weapons WarlordStandard: 2 attachments on primary weapon Pro: + Start with one extra lethal and tactical grenade (except smoke) Marathon Standard: Longer sprint Pro: + Unlimited sprint NinjaStandard: Move silently Pro: + Louder enemy footsteps, makes you completely silent Second Chance Standard: Pull out pistol before dying Pro: + Survive longer and any team mate can revive you Hacker Standard: Detect enemy equipment and explosives Pro: + Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly Tactical Mask Standard: Reduce the effect of Nova Gas Pro: + Reduced effect from flash and stun grenades. Reveals the position of stunned or flashed enemies Edited by {KN}You're Damn Skippy, Feb 8 2011, 11:14 PM.
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| [K||C]K PhaNTOM | Feb 9 2011, 06:30 AM Post #2 |
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Lance Corporal
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All Pro, All the time, baby. |
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| {KN}You're Damn Skippy | Feb 9 2011, 06:57 AM Post #3 |
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KN Nerd
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Of course. Is there anything else? I guess my question now is... Do you have any pro perks left to work on? Edited by {KN}You're Damn Skippy, Feb 9 2011, 06:58 AM.
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| {KN} Shooter | Feb 9 2011, 09:54 AM Post #4 |
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Lt. Colonel
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Phanton's probably got one a perk that no one else has.......Pro Knife....LOL He seems rather good with it.
Edited by {KN} Shooter, Feb 9 2011, 09:55 AM.
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| [K||C]K PhaNTOM | Feb 9 2011, 04:24 PM Post #5 |
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Lance Corporal
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For about 2 years, I used to come back from work (Every night) and spend 3 hours (Every night) playing knife only with a group of 4 other people you might have met on your server before "Skud" and "Warhead" and 2 more that have quit after COD4. All COD knifing seems the same, which is great. The only thing that ruins it that knifing was broken in Waw. In MW2, you can put on commando and a tactical knife and always win a knife fight, which I don't respect. And finally in this game Ballastic knife, which is cheaper than all other broken gadgets combined. Oh well, Remember that people running always have the upper hand- keep that pinky on that Shift ![]() Also, I got all pro perks when I reached level 40 on my final prestige. Marathon pro is the most helpful. Jeez, I wrote a friggin article. Edited by [K||C]K PhaNTOM, Feb 9 2011, 06:47 PM.
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Lightweight
Scavenger
Ghost
Hardline
Flak Jacket
Hardened
Scout
Steady Aim
Sleight of Hand
Warlord
Marathon
Ninja
Second Chance
Hacker
Tactical Mask





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4:29 AM Jul 11